RITE of ILK is a local co-operative exploration game that revolves around the lives of two sacrificed children who are forced to venture through unknown lands to save their tribe from the edge of extinction. All while being tied together by a rope. The two must trek through treacherous environments, solve environmental puzzles, and return peace to their home.
ILK's two protagonists, Mokh and Tarh, must learn to collaborate and overcome obstacles together by turning the rope's limitations and restrictions into their advantage. The rope's limited length forces the players to closely communicate on how to overcome certain challenges. The players team up, explore ancient ruins, unravel mysteries, and face a greater power -- together -- because it's all about cooperation.
During my internship as a Gameplay programmer at Turtleneck Studios, I have had the chance to work on the RITE of ILK project. While working on this project I have had the chance to greatly improve the quality of my code and my gameplay programming skillset.