phone: +31 (0) 6 50 93 90 44
Born March 23, 1994 in Silvolde
Unreal Engine 4
Third year game programming student at HKU.
Proficient in English, native in Dutch.
Game programmer with 3+ years of experience.
Participating in game-related events.
Areas of Expertise
Gameplay Programming - Succesfully implement and maintain gameplay systems.
Tools Programming (Unity) - Succesfully build tools to support artist and designers.
Game Programming Intern - Turtleneck Studios (2017 - current)
Rite of Ilk
Work for hire
Student at the HKU (2015 - current)
Marigold, a platformer exploration game.
Cornered, a game about meat consumption.
Improved Tools, aims to improve the tranform tools.
Freelance (2015 - current)
Build a system in which clients can import and tag whatsapp chats.
Build and maintain websites for multiple clients.
Software Engineer intern - a&m impact (2014 - 2015)
Build and maintain a web based system that can update all websites running a specific CMS.
Build and maintain a system that can display upcoming meetings in specific conference rooms.
Pursuing a bachelor's degree in game development at HKU (University of the Arts Utrecht).
Propedeuse Game Development at HKU.
MBO Web Development at Graafschap College Doetinchem.
Misc / Other
Control Conference 2016, GamesCom 2016, Dutch Game Garden Network Lunches 2015 - 2017, INDIGO 2016, Indievelopment 2016, Global Game Jam 2016, Global Game Jam 2017, INDIGO 2017.